step one: eat pork
step two: Naomi impersonates a streetlight
step three: handing out character sheets
6:54 BENEDICT CUMBERBATCH
6:56 Kyle is drunk
What are the guilds in this city? (per Ant’s request)
Lyrran Mercantile Consortium rules the city (Ben reads the wiki entry)
Overview of magic item type things:
you can essentially use magicite in the crafting of a magical item, and it doesn’t reduce the cost at all, but the item will scale to your level.
Also you can use transfer enchantment to transfer an enchantment to a magicite version (destroying the original item)and then the new magic item will level up in the same manner as a “naturally created” magicite item.
If you transfer enchantment into a gem you can socket the gem into an amulet or other magic item made of magicite, and exchange gems within that to make the item flexible. The leveling will follow the curve of the magicite item.
Caroline suggests that over time the magicite items they become attuned to us and give individual bonuses available only to specific individuals. Ben likes this idea.
What do we have?
-two large pieces
(Scale mail for George, or a two handed weapon)
-three medium chunks
-six small pieces
So now what?
We’re going to stick around a little bit to create five good utility socketable magic amulets. (It would cost 260 gold per amulet)
George attempts to sweet-talk Geoff into reducing the cost. Beriah helps by giving the idea that time with George will be a good aid to his work overall. George offers to sell him beets, Beriah rephrases it that George would be more likely to come back to him later if they can start their working relationship off on a good foot.
(the cost is now 160 gold per amulet)
Geoff is thrilled to have established this connection, honored to have ingratiated himself to the warfarged.
Geoff instructs George to show up in the evening, around closing time, to get his armblade.
Beriah is going to learn the magicite transfer enchantment variant from Geoff, when they pick up the amulets. (the variant takes one hour and 10 GP worth of residium, with an additional component cost of the gem that will carry the enchantment, which may be anywhere from 5 to 1000 GP depending on the power of the enchantment.
To make a Gem of health, Geoff needs an Amber of specific properties (worth about 100 GP)
to make a gem of spidersilk mantle, he needs a Jet of specific properties (worth about 100 GP)
to make an elven cloak, he needs a green tourmaline of specific properties (worth about 500 GP)
Kevnan and George go in search of these gems.
8:14 Ben has to pee
8:26 how do Tieflings wash their hair? maybe the place under their horns is ticklish like an armpit but on their heads.
8:34 Eirlys notes that vendors keep waving dried squid in her face
Things that we decide to buy:
George: amulet of the berserker (gem would be 50 gp value bloodstone)
Beriah sells platinum bracelet for 200 gp
Beriah sells a mother of pearl brush for 5 gp
Eirlys sells pendant with elf lady for 250 gp
Eirlys sells a copper bracelet for 15 gp
8:56 Sarah has to pee. these minutes are lost to time.
9:07 Kyle makes internet voice pronounce “chirurgeon”
George is going on his date with Geoff. Beriah will accompany.
Kevnan eats cheap spicy food for dinner and then goes right to sleep. It moves right through his system with alarming rapidity.
Upon their arrival, geoff acknowledges beriah’s presence and invites them both in, turning his open sign off. he hands beriah a ritual book, completely entranced by george’s imposing presence.
he takes george back to his workshop, indicating a stone slab for george to sit on. The room is very well lit, because geoff wants to be able to see what he’s doing. Geoff pulls out from a chest in the corner a warforged arm segment and makes verbally explicit exactly what he is going to be doing to george, his voice dulcet in the strong light of the workshop. After some fiddling, geoff gets his equipment all settled in the way that he wants and gets to work. “hold your arm out and let me know if this hurts” Geoff says, his excitement to have a live subject evident in the breathy quality that his voice acquired. George complies, curious. “May I mark on your arm?” Geoff asks,to which George nods his consent. Geoff delicately begins tracing around George’s arm. “ooh that tickles!” george says, his voice unusualy gruff, intrigued by the sensations he is experiencing.
George’s armblade is attached.
Geoff steps back from George, sweat beading at the base of his horns from the effort of his concentration. “how do you feel?” he asks George, voice purring with the satisfaction of a job well done. George remains silent, merely lifting his arm and flexing his new equipment, marveling at how it so quickly became a part of him, and how the shaft glistens in the light. Geoff notices his wonder and smiles to himself, pleased that his efforts were well received. He hands George a towel to wipe off the marks. George doesn’t notice, so absorbed in the wonder of his new implement. Sighing gently, Geoff cleans george off himsel, taking care to polish off all toolmarks.
Beriah finished reading the ritual, and has committed it to memory. Geoff walks them both to the door, wishing them goodnight and expressing a hope to see them again soon.
george almost stabs several people on the walk back, playing with his new weapon.
When beriah and george get back to the boat, kevnan is experiencing intestinal distress over the side of the boat. He makes small, rodent-like noises as he voids himself.
The “spidersilk mantle” gem has a ghostly spider image in the center
the amulet of health has a tiny beating heart in it
the elven cloak has images of whirling green leaves in the center